Digital Microbe Hunters: Coding Their Way Through Science
Help me give my students the exploration of the intersection of biology and computer science through hands-on experimentation with coding robots and digital microscopy tools, creating an innovative makerspace where science meets technology.
8 donors
$765 goal
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Our students are passionate innovators who light up when discovering new ways to solve problems. Despite varying academic backgrounds, they unite through curiosity and collaboration in our library makerspace. The requested resources will transform their learning by combining coding and scientific exploration in unprecedented ways.
The Artie Max and Botley 2.0 robots will teach coding through hands-on experimentation.
As students program these robots to recreate patterns they observe under the GeoSafari MicroPro microscope, they'll bridge the gap between biological observation and digital representation. Our innovative learners will use the GeoSafari MicroPro microscope to examine and document microscopic specimens, then program Artie Max and Botley 2.0 robots to recreate these biological patterns through coding commands - for example, having Artie Max draw the spiral structure of a microscopic shell or programming Botley to navigate a maze based on the pathway of observed microorganisms. This hands-on connection between scientific observation and robotic recreation makes abstract concepts concrete while building both coding and analytical skills. This connection between science and technology sparks deeper understanding and engagement.
What makes our students truly special is their willingness to support each other's learning journeys. When one student masters a coding concept or makes an exciting microscopic discovery, they eagerly share their knowledge with peers. The mobile utility cart will create a flexible learning environment, allowing us to transport our STEAM resources between the library and classrooms, fostering this collaborative spirit.
Our goals are threefold: develop students' coding literacy, enhance scientific observation skills, and strengthen peer-to-peer learning. By combining these tools, students will create an interactive "Microbe Museum" where they'll share their discoveries through coded demonstrations and digital presentations, making abstract concepts tangible for the entire school community.
Nearly all students from low‑income households
Data about students' economic need comes from the National Center for Education Statistics, via our partners at MDR Education. Learn more
Kaplan Early Learning Children's Utility Woodworking Storage Cart - Durable Organization with Trays & Bins for Real Tools - Ideal for Classroom Hands-On Building Activities
• Kaplan Early Learning Company
$309.56
1
$309.56
Learning Resources Artie Max The Coding Robot
• Kaplan Early Learning Company
$117.86
1
$117.86
Learning Resources Botley 2.0 The Coding Robot Activity Set
• Kaplan Early Learning Company
$76.46
1
$76.46
Educational Insights GeoSafari MicroPro
• Kaplan Early Learning Company
$62.96
1
$62.96
Materials cost
$566.84
Vendor shipping charges
FREE
Sales tax
$44.21
3rd party payment processing fee
$8.50
Fulfillment labor & materials
$30.00
Total project cost
$649.55
Suggested donation to help DonorsChoose reach more classrooms
$114.63
Total project goal
$764.18
How we calculate what's needed
Total project goal
$764.18
6 Donors
-$249.67
Donations toward project cost
-$225.11
Donations to help DonorsChoose reach more classrooms
-$24.56
match offer
-$499.34
Match offer toward project cost
-$424.44
Match offer to help DonorsChoose reach more classrooms
DonorsChoose is the most trusted classroom funding site for teachers.
As a teacher-founded nonprofit, we're trusted by thousands of teachers and supporters across the country. This classroom request for funding was created by Mrs. Price and reviewed by the DonorsChoose team.
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